<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-4N8WLYEL</identifier><date>2023</date><creator>Brezočnik, Lucija</creator><creator>Fister, Iztok</creator><creator>Podgorelec, Vili</creator><creator>Tovornik, Nina</creator><relation>documents/doc/4/URN_NBN_SI_doc-4N8WLYEL_001.pdf</relation><relation>documents/doc/4/URN_NBN_SI_doc-4N8WLYEL_001.txt</relation><format format_type="issue">1/2</format><format format_type="volume">90</format><format format_type="type">article</format><format format_type="extent">str. 45-50</format><identifier identifier_type="ISSN">0013-5852</identifier><identifier identifier_type="COBISSID_HOST">148704771</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-4N8WLYEL</identifier><language>slv</language><publisher publisher_location="Ljubljana">Elektrotehniška zveza Slovenije</publisher><source>Elektrotehniški vestnik</source><rights>InC</rights><subject language_type_id="eng">computer game of darts</subject><subject language_type_id="slv">evolucijski algoritmi</subject><subject language_type_id="eng">evolutionary algorithms</subject><subject language_type_id="eng">genetic algorithms</subject><subject language_type_id="slv">genetski algoritem</subject><subject language_type_id="slv">računalniške igre</subject><subject language_type_id="eng">swarm intelligence</subject><subject language_type_id="slv">umetna inteligenca</subject><subject language_type_id="eng">Unity game engine</subject><title>A Nature-Inspired Implementation of the Computer Opponent in the Arcade Computer Game of Darts</title></Record>