{"?xml":{"@version":"1.0"},"edm:RDF":{"@xmlns:dc":"http://purl.org/dc/elements/1.1/","@xmlns:edm":"http://www.europeana.eu/schemas/edm/","@xmlns:wgs84_pos":"http://www.w3.org/2003/01/geo/wgs84_pos","@xmlns:foaf":"http://xmlns.com/foaf/0.1/","@xmlns:rdaGr2":"http://rdvocab.info/ElementsGr2","@xmlns:oai":"http://www.openarchives.org/OAI/2.0/","@xmlns:owl":"http://www.w3.org/2002/07/owl#","@xmlns:rdf":"http://www.w3.org/1999/02/22-rdf-syntax-ns#","@xmlns:ore":"http://www.openarchives.org/ore/terms/","@xmlns:skos":"http://www.w3.org/2004/02/skos/core#","@xmlns:dcterms":"http://purl.org/dc/terms/","edm:WebResource":[{"@rdf:about":"http://www.dlib.si/stream/URN:NBN:SI:doc-32CJAXIX/c3fe4d4e-f712-417d-98d5-87626c0ae12c/PDF","dcterms:extent":"123 KB"},{"@rdf:about":"http://www.dlib.si/stream/URN:NBN:SI:doc-32CJAXIX/e7cd5a06-e52a-4d29-9a63-192fa43ca78b/TEXT","dcterms:extent":"26 KB"}],"edm:TimeSpan":{"@rdf:about":"2003-2024","edm:begin":{"@xml:lang":"en","#text":"2003"},"edm:end":{"@xml:lang":"en","#text":"2024"}},"edm:ProvidedCHO":{"@rdf:about":"URN:NBN:SI:doc-32CJAXIX","dcterms:isPartOf":[{"@rdf:resource":"https://www.dlib.si/details/urn:nbn:si:spr-e8tzpyad"},{"@xml:lang":"sl","#text":"Managing global transitions"}],"dcterms:issued":"2013","dc:creator":"Zoroja, Jovana","dc:format":[{"@xml:lang":"sl","#text":"letnik:11"},{"@xml:lang":"sl","#text":"številka:4"},{"@xml:lang":"sl","#text":"str. 409-420, 423"}],"dc:identifier":["COBISSID:1536190404","ISSN:1581-6311","ISSN:1854-6935","URN:URN:NBN:SI:doc-32CJAXIX"],"dc:language":"en","dc:publisher":{"@xml:lang":"sl","#text":"Faculty of management"},"dc:subject":[{"@xml:lang":"en","#text":"business economics education"},{"@xml:lang":"en","#text":"business simulation games"},{"@xml:lang":"sl","#text":"ovire"},{"@xml:lang":"en","#text":"perceived obstacles"},{"@xml:lang":"sl","#text":"poslovno izobraževanje"},{"@xml:lang":"sl","#text":"simulacijske igre"},{"@rdf:resource":"http://www.wikidata.org/entity/Q1198141"}],"dcterms:temporal":{"@rdf:resource":"2003-2024"},"dc:title":{"@xml:lang":"sl","#text":"Usage of business simulation games in Croatia| perceived obstacles|"},"dc:description":[{"@xml:lang":"sl","#text":"Business simulation games (BSGS) enhance learning, since they actively involve students in the educational process through game playing. They began to play important role in business education in many universities in Croatia. However, quantitative information on their usage in higher educational institutions (HEIS) in Croatia is still scarce. Goals of the paper are to explore: (1) differences among BSGS users and non-users according to demographic characteristics, (2) differences among BSGS users and non-users according to perceived obstacles of BSGS usage, and (3) impact of both demographic characteristics and perceived obstacles on the decision on usage or not-usage of BSGS. A survey was taken in business and economics departments of HEIS in Croatia. A regression model has been used to test the impact of demographic characteristics of educators and the perceived obstacles to the usage of BSGS in educational practice. Results indicate that BSGS usage is currently at a low level, mainly due to the lack of funds and management support. Academic rank, gender, and attitude toward new technologies also impact BSGS usage"},{"@xml:lang":"sl","#text":"Poslovne simulacijske igre izboljšujejo učenje, saj študente aktivno vključujejo v izobraževalni proces. V poslovnem izobraževanju na hrvaških univerzah začenjajo igrati pomembno vlogo, vendar pa je še vedno le malo kvantitativnih podatkov o njihovi uporabi. Cilji članka so raziskati: (1) razlike med uporabniki in neuporabniki poslovnih simulacijskih iger glede na njihove demografske značilnosti, (2) razlike med njimi glede na zaznane ovire pri uporabi poslovnih simulacijskih iger ter (3) vpliv demografskih značilnosti in zaznanih ovir na odločitev za uporabo poslovnih simulacijskih iger. Raziskava je bila narejena na oddelkih za poslovne vede in ekonomijo na hrvaških visokošolskih zavodih. Vpliv demografskih značilnosti učiteljev in zaznanih ovir na uporabo poslovnih simulacijskih iger v izobraževanju je bil raziskan s pomočjo regresijskega modela. Izsledki kažejo, da je uporaba poslovnih simulacijskih iger trenutno na nizki ravni, predvsem zaradi pomanjkanja sredstev in podpore vodstev inštitucij. Na uporabo poslovnih simulacijskih iger vplivajo tudi znanstveni naziv, spol in odnos do uporabe novih tehnologij"}],"edm:type":"TEXT","dc:type":[{"@xml:lang":"sl","#text":"znanstveno časopisje"},{"@xml:lang":"en","#text":"journals"},{"@rdf:resource":"http://www.wikidata.org/entity/Q361785"}]},"ore:Aggregation":{"@rdf:about":"http://www.dlib.si/?URN=URN:NBN:SI:doc-32CJAXIX","edm:aggregatedCHO":{"@rdf:resource":"URN:NBN:SI:doc-32CJAXIX"},"edm:isShownBy":{"@rdf:resource":"http://www.dlib.si/stream/URN:NBN:SI:doc-32CJAXIX/c3fe4d4e-f712-417d-98d5-87626c0ae12c/PDF"},"edm:rights":{"@rdf:resource":"http://rightsstatements.org/vocab/InC/1.0/"},"edm:provider":"Slovenian National E-content Aggregator","edm:intermediateProvider":{"@xml:lang":"en","#text":"National and University Library of Slovenia"},"edm:dataProvider":{"@xml:lang":"sl","#text":"Univerza na Primorskem, Fakulteta za management"},"edm:object":{"@rdf:resource":"http://www.dlib.si/streamdb/URN:NBN:SI:doc-32CJAXIX/maxi/edm"},"edm:isShownAt":{"@rdf:resource":"http://www.dlib.si/details/URN:NBN:SI:doc-32CJAXIX"}}}}