<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-SOOBU557</identifier><date>2020</date><creator>Čeh, Aleš</creator><creator>Štuhec, Miran</creator><relation>documents/doc/S/URN_NBN_SI_doc-SOOBU557_001.pdf</relation><relation>documents/doc/S/URN_NBN_SI_doc-SOOBU557_001.txt</relation><format format_type="issue">1</format><format format_type="volume">65</format><format format_type="type">article</format><format format_type="extent">str. 17-26, 99</format><identifier identifier_type="ISSN">0021-6933</identifier><identifier identifier_type="COBISSID_HOST">17846531</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-SOOBU557</identifier><language>slv</language><publisher>Slavistično društvo Slovenije</publisher><source>Jezik in slovstvo</source><rights>InC</rights><subject language_type_id="slv">litRPG</subject><subject language_type_id="eng">mediality</subject><subject language_type_id="slv">medialnost</subject><subject language_type_id="slv">računalniško igranje vlog</subject><subject language_type_id="slv">Radaljac, Anja</subject><subject language_type_id="eng">role-playing video games</subject><subject language_type_id="slv">Sinanović, Muanis</subject><subject language_type_id="eng">Slovene literature</subject><subject language_type_id="eng">Slovene prose</subject><subject language_type_id="slv">slovenska književnost</subject><subject language_type_id="slv">slovenska proza</subject><subject language_type_id="eng">video games</subject><subject language_type_id="slv">videoigre</subject><title>Literatura in dialog z videoigrami na primeru romanov Puščava, klet, katakombe in Anastrofa</title></Record>