<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-WL1ZA6RK</identifier><date>2022</date><creator>Katemba, Caroline V.</creator><creator>Putri, Talitha A.</creator><creator>Tobing, Joshua H. L.</creator><relation>documents/doc/W/URN_NBN_SI_doc-WL1ZA6RK_001.pdf</relation><relation>documents/doc/W/URN_NBN_SI_doc-WL1ZA6RK_001.txt</relation><format format_type="volume">15</format><format format_type="issue">3</format><format format_type="type">article</format><format format_type="extent">str. 393-408</format><identifier identifier_type="DOI">10.18690/rei.15.3.393-408.2022</identifier><identifier identifier_type="COBISSID_HOST">133906435</identifier><identifier identifier_type="ISSN">1855-4431</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-WL1ZA6RK</identifier><language>eng</language><publisher publisher_location="Maribor">Univerzitetna založba Univerze</publisher><source>Revija za elementarno izobraževanje</source><rights>BY</rights><subject language_type_id="slv">angleščina kot tuji jezik</subject><subject language_type_id="eng">EFL context</subject><subject language_type_id="eng">male vs. female</subject><subject language_type_id="slv">pametni telefon</subject><subject language_type_id="eng">smartphone</subject><subject language_type_id="eng">technology and vocabulary</subject><subject language_type_id="slv">tehnologija in besedišče</subject><title>Do Kahoot! games enhance vocabulary learning?</title></Record>